# === Energized Power Common Config (IMPORTANT: Not all values are synced from the server to the client.) ===

# The config version of this config file
# [Default value]: 3.0.0-beta.5
# [Validation]: This value should not be changed
config_version = 3.0.0-beta.5

# The energy capacity of the Battery (Tier I) in FE
# [Default value]: 256
# [Validation]: Value >= 1
item.battery_1.capacity = 256

# The energy transfer rate of the Battery (Tier I) in FE per tick
# [Default value]: 2
# [Validation]: Value >= 1
item.battery_1.transfer_rate = 2

# The energy capacity of the Battery (Tier II) in FE
# [Default value]: 1024
# [Validation]: Value >= 1
item.battery_2.capacity = 1024

# The energy transfer rate of the Battery (Tier II) in FE per tick
# [Default value]: 8
# [Validation]: Value >= 1
item.battery_2.transfer_rate = 8

# The energy capacity of the Battery (Tier III) in FE
# [Default value]: 2048
# [Validation]: Value >= 1
item.battery_3.capacity = 2048

# The energy transfer rate of the Battery (Tier III) in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
item.battery_3.transfer_rate = 32

# The energy capacity of the Battery (Tier IV) in FE
# [Default value]: 8192
# [Validation]: Value >= 1
item.battery_4.capacity = 8192

# The energy transfer rate of the Battery (Tier IV) in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
item.battery_4.transfer_rate = 128

# The energy capacity of the Battery (Tier V) in FE
# [Default value]: 16384
# [Validation]: Value >= 1
item.battery_5.capacity = 16384

# The energy transfer rate of the Battery (Tier V) in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
item.battery_5.transfer_rate = 512

# The energy capacity of the Battery (Tier VI) in FE
# [Default value]: 65536
# [Validation]: Value >= 1
item.battery_6.capacity = 65536

# The energy transfer rate of the Battery (Tier VI) in FE per tick
# [Default value]: 2048
# [Validation]: Value >= 1
item.battery_6.transfer_rate = 2048

# The energy capacity of the Battery (Tier VII) in FE
# [Default value]: 262144
# [Validation]: Value >= 1
item.battery_7.capacity = 262144

# The energy transfer rate of the Battery (Tier VII) in FE per tick
# [Default value]: 8192
# [Validation]: Value >= 1
item.battery_7.transfer_rate = 8192

# The energy capacity of the Battery (Tier VIII) in FE
# [Default value]: 1048576
# [Validation]: Value >= 1
item.battery_8.capacity = 1048576

# The energy transfer rate of the Battery (Tier VIII) in FE per tick
# [Default value]: 32768
# [Validation]: Value >= 1
item.battery_8.transfer_rate = 32768

# The energy capacity of the Energy Analyzer in FE
# [Default value]: 2048
# [Validation]: Value >= 1
item.energy_analyzer.capacity = 2048

# The energy transfer rate of the Energy Analyzer in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
item.energy_analyzer.transfer_rate = 32

# The energy consumption of the Energy Analyzer in FE per use
# [Default value]: 8
# [Validation]: Value >= 1
item.energy_analyzer.energy_consumption_per_use = 8

# The energy capacity of the Fluid Analyzer in FE
# [Default value]: 2048
# [Validation]: Value >= 1
item.fluid_analyzer.capacity = 2048

# The energy transfer rate of the Fluid Analyzer in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
item.fluid_analyzer.transfer_rate = 32

# The energy consumption of the Fluid Analyzer in FE per use
# [Default value]: 8
# [Validation]: Value >= 1
item.fluid_analyzer.energy_consumption_per_use = 8

# The energy capacity of the Inventory Coal Engine in FE
# [Default value]: 2048
# [Validation]: Value >= 1
item.inventory_coal_engine.capacity = 2048

# The energy transfer rate of the Inventory Coal Engine in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
item.inventory_coal_engine.transfer_rate = 256

# The multiplier by which the energy production of the Inventory Coal Engine is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
item.inventory_coal_engine.energy_production_multiplier = 1.000000

# The slot count of the Inventory Charger.
# WARNING: If set to a lower value than previously, items which are stored in an Inventory Charger could vanish!
#
# [Default value]: 3
# [Validation]: Value must be one of [1, 3, 5]
item.inventory_charger.slot_count = 3

# If set to true the transfer rate limit of the Inventory Charger will be enabled
# [Default value]: false
item.inventory_charger.transfer_rate_limit_enabled = false

# The maximal transfer rate of the Inventory Charger in FE per tick if the transfer rate limit is enabled
# [Default value]: 16384
# [Validation]: Value >= 1
item.inventory_charger.transfer_rate_limit = 16384

# The energy capacity of the Inventory Teleporter in FE
# [Default value]: 8388608
# [Validation]: Value >= 1
item.inventory_teleporter.capacity = 8388608

# The energy transfer rate of the Inventory Teleporter in FE per tick
# [Default value]: 65536
# [Validation]: Value >= 1
item.inventory_teleporter.transfer_rate = 65536

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier I)
# [Default value]: 1.200000
# [Validation]: Value > 1.0
item.speed_upgrade_module_1.effect_value = 1.200000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier I)
# [Default value]: 1.400000
# [Validation]: Value > 1.0
item.speed_upgrade_module_1.effect_value.energy_consumption = 1.400000

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier II)
# [Default value]: 1.500000
# [Validation]: Value > 1.0
item.speed_upgrade_module_2.effect_value = 1.500000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier II)
# [Default value]: 2.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_2.effect_value.energy_consumption = 2.000000

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier III)
# [Default value]: 2.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_3.effect_value = 2.000000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier III)
# [Default value]: 2.500000
# [Validation]: Value > 1.0
item.speed_upgrade_module_3.effect_value.energy_consumption = 2.500000

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier IV)
# [Default value]: 3.500000
# [Validation]: Value > 1.0
item.speed_upgrade_module_4.effect_value = 3.500000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier IV)
# [Default value]: 5.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_4.effect_value.energy_consumption = 5.000000

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier V)
# [Default value]: 6.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_5.effect_value = 6.000000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier V)
# [Default value]: 10.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_5.effect_value.energy_consumption = 10.000000

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier VI)
# [Default value]: 10.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_6.effect_value = 10.000000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier VI)
# [Default value]: 20.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_6.effect_value.energy_consumption = 20.000000

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier VII)
# [Default value]: 20.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_7.effect_value = 20.000000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier VII)
# [Default value]: 40.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_7.effect_value.energy_consumption = 40.000000

# The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier VIII)
# [Default value]: 40.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_8.effect_value = 40.000000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier VIII)
# [Default value]: 80.000000
# [Validation]: Value > 1.0
item.speed_upgrade_module_8.effect_value.energy_consumption = 80.000000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier I)
# [Default value]: 0.900000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_1.effect_value = 0.900000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier II)
# [Default value]: 0.750000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_2.effect_value = 0.750000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier III)
# [Default value]: 0.600000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_3.effect_value = 0.600000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier IV)
# [Default value]: 0.400000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_4.effect_value = 0.400000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier V)
# [Default value]: 0.200000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_5.effect_value = 0.200000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier VI)
# [Default value]: 0.100000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_6.effect_value = 0.100000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier VII)
# [Default value]: 0.050000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_7.effect_value = 0.050000

# The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier VIII)
# [Default value]: 0.025000
# [Validation]: Value > 0.0
# [Validation]: Value < 1.0
item.energy_efficiency_upgrade_module_8.effect_value = 0.025000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier I)
# [Default value]: 1.050000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_1.effect_value = 1.050000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier II)
# [Default value]: 1.150000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_2.effect_value = 1.150000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier III)
# [Default value]: 1.250000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_3.effect_value = 1.250000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier IV)
# [Default value]: 1.400000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_4.effect_value = 1.400000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier V)
# [Default value]: 1.600000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_5.effect_value = 1.600000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier VI)
# [Default value]: 1.800000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_6.effect_value = 1.800000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier VII)
# [Default value]: 2.000000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_7.effect_value = 2.000000

# The upgrade module effect (Energy Production per tick multiplier) of the Energy Production Upgrade Module (Tier VIII)
# [Default value]: 2.500000
# [Validation]: Value > 1.0
item.energy_production_upgrade_module_8.effect_value = 2.500000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier I)
# [Default value]: 1.500000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_1.effect_value = 1.500000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier I)
# [Default value]: 1.500000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_1.energy_transfer_rate.effect_value = 1.500000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier II)
# [Default value]: 2.500000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_2.effect_value = 2.500000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier II)
# [Default value]: 2.500000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_2.energy_transfer_rate.effect_value = 2.500000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier III)
# [Default value]: 4.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_3.effect_value = 4.000000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier III)
# [Default value]: 4.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_3.energy_transfer_rate.effect_value = 4.000000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier IV)
# [Default value]: 7.500000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_4.effect_value = 7.500000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier IV)
# [Default value]: 7.500000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_4.energy_transfer_rate.effect_value = 7.500000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier V)
# [Default value]: 10.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_5.effect_value = 10.000000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier V)
# [Default value]: 10.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_5.energy_transfer_rate.effect_value = 10.000000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier VI)
# [Default value]: 20.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_6.effect_value = 20.000000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier VI)
# [Default value]: 20.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_6.energy_transfer_rate.effect_value = 20.000000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier VII)
# [Default value]: 40.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_7.effect_value = 40.000000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier VII)
# [Default value]: 40.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_7.energy_transfer_rate.effect_value = 40.000000

# The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier VIII)
# [Default value]: 80.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_8.effect_value = 80.000000

# The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier VIII)
# [Default value]: 80.000000
# [Validation]: Value > 1.0
item.energy_capacity_upgrade_module_8.energy_transfer_rate.effect_value = 80.000000

# The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier I)
# [Default value]: 4.000000
# [Validation]: Value > 1.0
item.duration_upgrade_module_1.effect_value = 4.000000

# The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier II)
# [Default value]: 10.000000
# [Validation]: Value > 1.0
item.duration_upgrade_module_2.effect_value = 10.000000

# The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier III)
# [Default value]: 20.000000
# [Validation]: Value > 1.0
item.duration_upgrade_module_3.effect_value = 20.000000

# The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier IV)
# [Default value]: 50.000000
# [Validation]: Value > 1.0
item.duration_upgrade_module_4.effect_value = 50.000000

# The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier V)
# [Default value]: 100.000000
# [Validation]: Value > 1.0
item.duration_upgrade_module_5.effect_value = 100.000000

# The energy consumption of the Duration Upgrade Module (Tier VI) if active in FE per tick
# [Default value]: 131072
# [Validation]: Value >= 1
item.duration_upgrade_module_6.energy_consumption_per_tick.energy_consumption_per_tick = 131072

# The upgrade module effect (Energy transfer rate multiplier) of the Duration Upgrade Module (Tier VI)
# [Default value]: 8.000000
# [Validation]: Value > 1.0
item.duration_upgrade_module_6.energy_transfer_rate.effect_value = 8.000000

# The upgrade module effect (Range multiplier) of the Range Upgrade Module (Tier I)
# [Default value]: 1.250000
# [Validation]: Value > 1.0
item.range_upgrade_module_1.effect_value = 1.250000

# The upgrade module effect (Range multiplier) of the Range Upgrade Module (Tier II)
# [Default value]: 1.500000
# [Validation]: Value > 1.0
item.range_upgrade_module_2.effect_value = 1.500000

# The upgrade module effect (Range multiplier) of the Range Upgrade Module (Tier III)
# [Default value]: 1.750000
# [Validation]: Value > 1.0
item.range_upgrade_module_3.effect_value = 1.750000

# The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier I)
# [Default value]: 16
# [Validation]: Value >= 1
item.extraction_depth_upgrade_module_1.effect_value = 16

# The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier II)
# [Default value]: 32
# [Validation]: Value >= 1
item.extraction_depth_upgrade_module_2.effect_value = 32

# The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier III)
# [Default value]: 64
# [Validation]: Value >= 1
item.extraction_depth_upgrade_module_3.effect_value = 64

# The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier IV)
# [Default value]: 128
# [Validation]: Value >= 1
item.extraction_depth_upgrade_module_4.effect_value = 128

# The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier V)
# [Default value]: 192
# [Validation]: Value >= 1
item.extraction_depth_upgrade_module_5.effect_value = 192

# The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier VI)
# [Default value]: 320
# [Validation]: Value >= 1
item.extraction_depth_upgrade_module_6.effect_value = 320

# The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier I)
# [Default value]: 1.250000
# [Validation]: Value > 1.0
item.extraction_range_upgrade_module_1.effect_value = 1.250000

# The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier II)
# [Default value]: 1.500000
# [Validation]: Value > 1.0
item.extraction_range_upgrade_module_2.effect_value = 1.500000

# The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier III)
# [Default value]: 2.000000
# [Validation]: Value > 1.0
item.extraction_range_upgrade_module_3.effect_value = 2.000000

# The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier IV)
# [Default value]: 2.500000
# [Validation]: Value > 1.0
item.extraction_range_upgrade_module_4.effect_value = 2.500000

# The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier V)
# [Default value]: 3.000000
# [Validation]: Value > 1.0
item.extraction_range_upgrade_module_5.effect_value = 3.000000

# The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier VI)
# [Default value]: 5.000000
# [Validation]: Value > 1.0
item.extraction_range_upgrade_module_6.effect_value = 5.000000

# The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier I)
# [Default value]: 0.125000
# [Validation]: Value > 0.0
item.moon_light_upgrade_module_1.effect_value = 0.125000

# The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier II)
# [Default value]: 0.330000
# [Validation]: Value > 0.0
item.moon_light_upgrade_module_2.effect_value = 0.330000

# The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier III)
# [Default value]: 0.660000
# [Validation]: Value > 0.0
item.moon_light_upgrade_module_3.effect_value = 0.660000

# The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier IV)
# [Default value]: 0.850000
# [Validation]: Value > 0.0
item.moon_light_upgrade_module_4.effect_value = 0.850000

# The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier V)
# [Default value]: 1.000000
# [Validation]: Value > 0.0
item.moon_light_upgrade_module_5.effect_value = 1.000000

# The upgrade module effect (Items per tick) of the Item Ejector Upgrade Module (Tier I)
# [Default value]: 0.050000
# [Validation]: Value > 0.0
item.item_ejector_upgrade_module_1.effect_value = 0.050000

# The upgrade module effect (Items per tick) of the Item Ejector Upgrade Module (Tier II)
# [Default value]: 0.250000
# [Validation]: Value > 0.0
item.item_ejector_upgrade_module_2.effect_value = 0.250000

# The upgrade module effect (Items per tick) of the Item Ejector Upgrade Module (Tier III)
# [Default value]: 1.000000
# [Validation]: Value > 0.0
item.item_ejector_upgrade_module_3.effect_value = 1.000000

# The upgrade module effect (Items per tick) of the Item Ejector Upgrade Module (Tier IV)
# [Default value]: 4.000000
# [Validation]: Value > 0.0
item.item_ejector_upgrade_module_4.effect_value = 4.000000

# The upgrade module effect (Items per tick) of the Item Ejector Upgrade Module (Tier V)
# [Default value]: 8.000000
# [Validation]: Value > 0.0
item.item_ejector_upgrade_module_5.effect_value = 8.000000

# The upgrade module effect (Items per tick) of the Item Ejector Upgrade Module (Tier VI)
# [Default value]: 16.000000
# [Validation]: Value > 0.0
item.item_ejector_upgrade_module_6.effect_value = 16.000000

# The upgrade module effect (Items per tick) of the Item Pulling Upgrade Module (Tier I)
# [Default value]: 0.050000
# [Validation]: Value > 0.0
item.item_pulling_upgrade_module_1.effect_value = 0.050000

# The upgrade module effect (Items per tick) of the Item Pulling Upgrade Module (Tier II)
# [Default value]: 0.250000
# [Validation]: Value > 0.0
item.item_pulling_upgrade_module_2.effect_value = 0.250000

# The upgrade module effect (Items per tick) of the Item Pulling Upgrade Module (Tier III)
# [Default value]: 1.000000
# [Validation]: Value > 0.0
item.item_pulling_upgrade_module_3.effect_value = 1.000000

# The upgrade module effect (Items per tick) of the Item Pulling Upgrade Module (Tier IV)
# [Default value]: 4.000000
# [Validation]: Value > 0.0
item.item_pulling_upgrade_module_4.effect_value = 4.000000

# The upgrade module effect (Items per tick) of the Item Pulling Upgrade Module (Tier V)
# [Default value]: 8.000000
# [Validation]: Value > 0.0
item.item_pulling_upgrade_module_5.effect_value = 8.000000

# The upgrade module effect (Items per tick) of the Item Pulling Upgrade Module (Tier VI)
# [Default value]: 16.000000
# [Validation]: Value > 0.0
item.item_pulling_upgrade_module_6.effect_value = 16.000000

# The energy capacity of the Battery Box in FE
# [Default value]: 65536
# [Validation]: Value >= 1
block.battery_box.capacity = 65536

# The energy transfer rate of the Battery Box in FE per tick
# [Default value]: 2048
# [Validation]: Value >= 1
block.battery_box.transfer_rate = 2048

# The energy capacity of the Advanced Battery Box in FE
# [Default value]: 8388608
# [Validation]: Value >= 1
block.advanced_battery_box.capacity = 8388608

# The energy transfer rate of the Advanced Battery Box in FE per tick
# [Default value]: 262144
# [Validation]: Value >= 1
block.advanced_battery_box.transfer_rate = 262144

# The energy transfer rate of the LV Transformers in FE per tick
# [Default value]: 8192
# [Validation]: Value >= 1
block.lv_transformers.transfer_rate = 8192

# The energy transfer rate of the MV Transformers in FE per tick
# [Default value]: 65536
# [Validation]: Value >= 1
block.mv_transformers.transfer_rate = 65536

# The energy transfer rate of the HV Transformers in FE per tick
# [Default value]: 524288
# [Validation]: Value >= 1
block.hv_transformers.transfer_rate = 524288

# The energy transfer rate of the EHV Transformers in FE per tick
# [Default value]: 2097152
# [Validation]: Value >= 1
block.ehv_transformers.transfer_rate = 2097152

# The energy extraction mode defines how cables extract energy.
# - PUSH: Producers must push energy into cables.
# - PULL: Cables pull energy from producers.
# - BOTH: Both systems are used.
# => Set to PULL for the behavior of cables before version 2.1.1.
# => Set to BOTH for compatibility with any FE energy producers.
#
# [Default value]: BOTH
# [Validation]: Value must be one of [PUSH, PULL, BOTH]
block.cables.energy_extraction_mode = BOTH

# The energy transfer rate of the Tin Cable in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.tin_cable.transfer_rate = 128

# The energy transfer rate of the Copper Cable in FE per tick
# [Default value]: 1024
# [Validation]: Value >= 1
block.copper_cable.transfer_rate = 1024

# The energy transfer rate of the Gold Cable in FE per tick
# [Default value]: 16384
# [Validation]: Value >= 1
block.gold_cable.transfer_rate = 16384

# The energy transfer rate of the Energized Copper Cable in FE per tick
# [Default value]: 131072
# [Validation]: Value >= 1
block.energized_copper_cable.transfer_rate = 131072

# The energy transfer rate of the Energized Gold Cable in FE per tick
# [Default value]: 524288
# [Validation]: Value >= 1
block.energized_gold_cable.transfer_rate = 524288

# The energy transfer rate of the Energized Crystal Matrix Cable in FE per tick
# [Default value]: 2097152
# [Validation]: Value >= 1
block.energized_crystal_matrix_cable.transfer_rate = 2097152

# The energy capacity of the Weather Controller in FE
# [Default value]: 8388608
# [Validation]: Value >= 1
block.weather_controller.capacity = 8388608

# The energy transfer rate of the Weather Controller in FE per tick
# [Default value]: 32768
# [Validation]: Value >= 1
block.weather_controller.transfer_rate = 32768

# The amount of time in ticks the Weather Controller can maintain the desired weather state
# [Default value]: 19200
# [Validation]: Value >= 100
block.weather_controller.control_duration = 19200

# The amount of time in ticks the Weather Controller will change the weather before setting it again if the Infinite Duration upgrade is installed.
# [Default value]: 100
# [Validation]: Value >= 100
block.weather_controller.infinite_weather_reset_timeout = 100

# The amount of time in ticks the Weather Controller will change the weather for if the Infinite Duration upgrade is installed.
# [Default value]: 1200
# [Validation]: Value >= 100
block.weather_controller.infinite_weather_control_timeout = 1200

# The energy capacity of the Lightning Generator in FE
# [Default value]: 1000000
# [Validation]: Value >= 1
block.lightning_generator.capacity = 1000000

# The energy transfer rate of the Lightning Generator in FE per tick
# [Default value]: 65536
# [Validation]: Value >= 1
block.lightning_generator.transfer_rate = 65536

# The energy capacity of the Charging Station in FE
# [Default value]: 262144
# [Validation]: Value >= 1
block.charging_station.capacity = 262144

# The energy transfer rate of the Charging Station in FE per tick
# [Default value]: 16384
# [Validation]: Value >= 1
block.charging_station.transfer_rate = 16384

# The maximal distance the Charging Station can operate within
# [Default value]: 7
# [Validation]: Value >= 1
# [Validation]: Value <= 25
block.charging_station.max_charging_distance = 7

# The energy capacity of the Crystal Growth Chamber in FE
# [Default value]: 32768
# [Validation]: Value >= 1
block.crystal_growth_chamber.capacity = 32768

# The energy transfer rate of the Crystal Growth Chamber in FE per tick
# [Default value]: 2048
# [Validation]: Value >= 1
block.crystal_growth_chamber.transfer_rate = 2048

# The energy consumption of the Crystal Growth Chamber if active in FE per tick
# [Default value]: 1024
# [Validation]: Value >= 1
block.crystal_growth_chamber.energy_consumption_per_tick = 1024

# The multiplier by which the time a recipe of the Crystal Growth Chamber requires is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.crystal_growth_chamber.recipe_duration_multiplier = 1.000000

# The energy capacity of the Time Controller in FE
# [Default value]: 8388608
# [Validation]: Value >= 1
block.time_controller.capacity = 8388608

# The energy transfer rate of the Time Controller in FE per tick
# [Default value]: 32768
# [Validation]: Value >= 1
block.time_controller.transfer_rate = 32768

# The energy capacity of the Teleporter in FE
# [Default value]: 8388608
# [Validation]: Value >= 1
block.teleporter.capacity = 8388608

# The energy transfer rate of the Teleporter in FE per tick
# [Default value]: 65536
# [Validation]: Value >= 1
block.teleporter.transfer_rate = 65536

# Intra dimensional teleportation (= within a dimension) is not allowed if set to false.
# [Default value]: true
block.teleporter.intra_dimensional_enabled = true

# Inter dimensional teleportation (= across multiple dimension) is not allowed if set to false.
# [Default value]: true
block.teleporter.inter_dimensional_enabled = true

# Teleportation within, from, and to dimensions in this list are not allowed.
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.dimension_blacklist = []

# Teleportation within dimensions in this list are not allowed.
# Teleportation to and from dimensions in this list are still allowed.
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.intra_dimensional_blacklist = []

# Teleportation from dimensions in this list are not allowed.
# Teleportation within and to dimensions in this list are still allowed.
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.inter_dimension_from_blacklist = []

# Teleportation to dimensions in this list are not allowed.
# Teleportation within and from dimensions in this list are still allowed.
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.inter_dimension_to_blacklist = []

# Teleportation within, from, and to dimension types in this list are not allowed.
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.dimension_type_blacklist = []

# Teleportation within dimension types in this list are not allowed.
# Teleportation to and from dimension types in this list are still allowed.
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.intra_dimensional_type_blacklist = []

# Teleportation from dimension types in this list are not allowed.
# Teleportation within and to dimension types in this list are still allowed.
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.inter_dimension_from_type_blacklist = []

# Teleportation to dimension types in this list are not allowed.
# Teleportation within and from dimension types in this list are still allowed.
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.teleporter.inter_dimension_to_type_blacklist = []

# The multiplier by which the time a recipe of the Alloy Furnace requires is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.alloy_furnace.recipe_duration_multiplier = 1.000000

# The energy capacity of the Coal Engine in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.coal_engine.capacity = 2048

# The energy transfer rate of the Coal Engine in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.coal_engine.transfer_rate = 256

# The multiplier by which the energy production of the Coal Engine is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.coal_engine.energy_production_multiplier = 1.000000

# The energy capacity of the Solar Panel (Tier I) in FE
# [Default value]: 80
# [Validation]: Value >= 1
block.solar_panel_1.capacity = 80

# The energy transfer rate of the Solar Panel (Tier I) in FE per tick
# [Default value]: 8
# [Validation]: Value >= 1
block.solar_panel_1.transfer_rate = 8

# The peak energy production of the Solar Panel (Tier I) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick
# [Default value]: 2
# [Validation]: Value >= 1
block.solar_panel_1.energy_peak_production = 2

# The energy capacity of the Solar Panel (Tier II) in FE
# [Default value]: 640
# [Validation]: Value >= 1
block.solar_panel_2.capacity = 640

# The energy transfer rate of the Solar Panel (Tier II) in FE per tick
# [Default value]: 64
# [Validation]: Value >= 1
block.solar_panel_2.transfer_rate = 64

# The peak energy production of the Solar Panel (Tier II) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick
# [Default value]: 16
# [Validation]: Value >= 1
block.solar_panel_2.energy_peak_production = 16

# The energy capacity of the Solar Panel (Tier III) in FE
# [Default value]: 5120
# [Validation]: Value >= 1
block.solar_panel_3.capacity = 5120

# The energy transfer rate of the Solar Panel (Tier III) in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
block.solar_panel_3.transfer_rate = 512

# The peak energy production of the Solar Panel (Tier III) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.solar_panel_3.energy_peak_production = 128

# The energy capacity of the Solar Panel (Tier IV) in FE
# [Default value]: 81920
# [Validation]: Value >= 1
block.solar_panel_4.capacity = 81920

# The energy transfer rate of the Solar Panel (Tier IV) in FE per tick
# [Default value]: 8192
# [Validation]: Value >= 1
block.solar_panel_4.transfer_rate = 8192

# The peak energy production of the Solar Panel (Tier IV) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick
# [Default value]: 2048
# [Validation]: Value >= 1
block.solar_panel_4.energy_peak_production = 2048

# The energy capacity of the Solar Panel (Tier V) in FE
# [Default value]: 327680
# [Validation]: Value >= 1
block.solar_panel_5.capacity = 327680

# The energy transfer rate of the Solar Panel (Tier V) in FE per tick
# [Default value]: 131072
# [Validation]: Value >= 1
block.solar_panel_5.transfer_rate = 131072

# The peak energy production of the Solar Panel (Tier V) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick
# [Default value]: 16384
# [Validation]: Value >= 1
block.solar_panel_5.energy_peak_production = 16384

# The energy capacity of the Solar Panel (Tier VI) in FE
# [Default value]: 1048576
# [Validation]: Value >= 1
block.solar_panel_6.capacity = 1048576

# The energy transfer rate of the Solar Panel (Tier VI) in FE per tick
# [Default value]: 524288
# [Validation]: Value >= 1
block.solar_panel_6.transfer_rate = 524288

# The peak energy production of the Solar Panel (Tier VI) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick
# [Default value]: 131072
# [Validation]: Value >= 1
block.solar_panel_6.energy_peak_production = 131072

# The energy capacity of the Solar Panel (Tier VII) in FE
# [Default value]: 4194304
# [Validation]: Value >= 1
block.solar_panel_7.capacity = 4194304

# The energy transfer rate of the Solar Panel (Tier VII) in FE per tick
# [Default value]: 2097152
# [Validation]: Value >= 1
block.solar_panel_7.transfer_rate = 2097152

# The peak energy production of the Solar Panel (Tier VII) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick
# [Default value]: 524288
# [Validation]: Value >= 1
block.solar_panel_7.energy_peak_production = 524288

# The energy capacity of the Minecart Charger in FE
# [Default value]: 16384
# [Validation]: Value >= 1
block.minecart_charger.capacity = 16384

# The energy transfer rate of the Minecart Charger in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
block.minecart_charger.transfer_rate = 512

# The energy capacity of the Minecart Uncharger in FE
# [Default value]: 16384
# [Validation]: Value >= 1
block.minecart_uncharger.capacity = 16384

# The energy transfer rate of the Minecart Uncharger in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
block.minecart_uncharger.transfer_rate = 512

# The energy capacity of the Advanced Minecart Charger in FE
# [Default value]: 524288
# [Validation]: Value >= 1
block.advanced_minecart_charger.capacity = 524288

# The energy transfer rate of the Advanced Minecart Charger in FE per tick
# [Default value]: 65536
# [Validation]: Value >= 1
block.advanced_minecart_charger.transfer_rate = 65536

# The energy capacity of the Advanced Minecart Uncharger in FE
# [Default value]: 524288
# [Validation]: Value >= 1
block.advanced_minecart_uncharger.capacity = 524288

# The energy transfer rate of the Advanced Minecart Uncharger in FE per tick
# [Default value]: 65536
# [Validation]: Value >= 1
block.advanced_minecart_uncharger.transfer_rate = 65536

# The energy capacity of the Crusher in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.crusher.capacity = 2048

# The energy transfer rate of the Crusher in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.crusher.transfer_rate = 128

# The energy consumption of the Crusher if active in FE per tick
# [Default value]: 8
# [Validation]: Value >= 1
block.crusher.energy_consumption_per_tick = 8

# The time a recipe of the Crusher requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.crusher.recipe_duration = 100

# The energy capacity of the Advanced Crusher in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.advanced_crusher.capacity = 4096

# The energy transfer rate of the Advanced Crusher in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.advanced_crusher.transfer_rate = 256

# The energy consumption of the Advanced Crusher if active in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
block.advanced_crusher.energy_consumption_per_tick = 32

# The time a recipe of the Advanced Crusher requires in ticks
# [Default value]: 25
# [Validation]: Value >= 1
block.advanced_crusher.recipe_duration = 25

# The fluid tank capacity of the Advanced Crusher in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.advanced_crusher.fluid_tank_capacity = 8

# The amount of Water in mB (milli Buckets) which will be converted to Dirty Water per completed recipe in the Advanced Crusher.
# [Default value]: 10
# [Validation]: Value >= 1
block.advanced_crusher.water_usage_per_recipe = 10

# The energy capacity of the Pulverizer in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.pulverizer.capacity = 2048

# The energy transfer rate of the Pulverizer in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.pulverizer.transfer_rate = 128

# The energy consumption of the Pulverizer if active in FE per tick
# [Default value]: 8
# [Validation]: Value >= 1
block.pulverizer.energy_consumption_per_tick = 8

# The time a recipe of the Pulverizer requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.pulverizer.recipe_duration = 100

# The energy capacity of the Advanced Pulverizer in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.advanced_pulverizer.capacity = 4096

# The energy transfer rate of the Advanced Pulverizer in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.advanced_pulverizer.transfer_rate = 256

# The energy consumption of the Advanced Pulverizer if active in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
block.advanced_pulverizer.energy_consumption_per_tick = 32

# The time a recipe of the Advanced Pulverizer requires in ticks
# [Default value]: 25
# [Validation]: Value >= 1
block.advanced_pulverizer.recipe_duration = 25

# The fluid tank capacity of the Advanced Pulverizer in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.advanced_pulverizer.fluid_tank_capacity = 8

# The amount of Water in mB (milli Buckets) which will be converted to Dirty Water per completed recipe in the Advanced Pulverizer.
# [Default value]: 10
# [Validation]: Value >= 1
block.advanced_pulverizer.water_usage_per_recipe = 10

# The energy capacity of the Sawmill in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.sawmill.capacity = 2048

# The energy transfer rate of the Sawmill in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.sawmill.transfer_rate = 128

# The energy consumption of the Sawmill if active in FE per tick
# [Default value]: 8
# [Validation]: Value >= 1
block.sawmill.energy_consumption_per_tick = 8

# The time a recipe of the Sawmill requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.sawmill.recipe_duration = 100

# The energy capacity of the Compressor in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.compressor.capacity = 2048

# The energy transfer rate of the Compressor in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.compressor.transfer_rate = 256

# The energy consumption of the Compressor if active in FE per tick
# [Default value]: 16
# [Validation]: Value >= 1
block.compressor.energy_consumption_per_tick = 16

# The time a recipe of the Compressor requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.compressor.recipe_duration = 100

# The energy capacity of the Metal Press in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.metal_press.capacity = 2048

# The energy transfer rate of the Metal Press in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.metal_press.transfer_rate = 256

# The energy consumption of the Metal Press if active in FE per tick
# [Default value]: 16
# [Validation]: Value >= 1
block.metal_press.energy_consumption_per_tick = 16

# The time a recipe of the Metal Press requires in ticks
# [Default value]: 250
# [Validation]: Value >= 1
block.metal_press.recipe_duration = 250

# The energy capacity of the Auto Press Mold Maker in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.auto_press_mold_maker.capacity = 2048

# The energy transfer rate of the Auto Press Mold Maker in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.auto_press_mold_maker.transfer_rate = 128

# The energy consumption of the Auto Press Mold Maker if active in FE per tick
# [Default value]: 8
# [Validation]: Value >= 1
block.auto_press_mold_maker.energy_consumption_per_tick = 8

# The time a recipe of the Auto Press Mold Maker requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.auto_press_mold_maker.recipe_duration = 100

# The energy capacity of the Auto Stonecutter in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.auto_stonecutter.capacity = 2048

# The energy transfer rate of the Auto Stonecutter in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.auto_stonecutter.transfer_rate = 128

# The energy consumption of the Auto Stonecutter if active in FE per tick
# [Default value]: 8
# [Validation]: Value >= 1
block.auto_stonecutter.energy_consumption_per_tick = 8

# The time a recipe of the Auto Stonecutter requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.auto_stonecutter.recipe_duration = 100

# The energy capacity of the Energizer in FE
# [Default value]: 65536
# [Validation]: Value >= 1
block.energizer.capacity = 65536

# The energy transfer rate of the Energizer in FE per tick
# [Default value]: 16384
# [Validation]: Value >= 1
block.energizer.transfer_rate = 16384

# The multiplier by which the energy consumption of the Energizer is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.energizer.energy_consumption_multiplier = 1.000000

# The time a recipe of the Energizer requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.energizer.recipe_duration = 100

# The energy capacity of the Auto Crafter in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.auto_crafter.capacity = 2048

# The energy transfer rate of the Auto Crafter in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.auto_crafter.transfer_rate = 256

# The energy consumption of the Auto Crafter if active in FE per tick per ingredient
# [Default value]: 2
# [Validation]: Value >= 1
block.auto_crafter.energy_consumption_per_tick_per_ingredient = 2

# The time a recipe of the Auto Crafter requires in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.auto_crafter.recipe_duration = 100

# The recipe blacklist for the Auto Crafter.
# The blacklist is a list of recipe ids which can not be crafted in the Auto Crafter
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.auto_crafter.recipe_blacklist = []

# The energy capacity of the Advanced Auto Crafter in FE
# [Default value]: 16384
# [Validation]: Value >= 1
block.advanced_auto_crafter.capacity = 16384

# The energy transfer rate of the Advanced Auto Crafter in FE per tick
# [Default value]: 1024
# [Validation]: Value >= 1
block.advanced_auto_crafter.transfer_rate = 1024

# The energy consumption of the Advanced Auto Crafter if active in FE per tick per ingredient
# [Default value]: 16
# [Validation]: Value >= 1
block.advanced_auto_crafter.energy_consumption_per_tick_per_ingredient = 16

# The time a recipe of the Advanced Auto Crafter requires in ticks
# [Default value]: 50
# [Validation]: Value >= 1
block.advanced_auto_crafter.recipe_duration = 50

# The recipe blacklist for the Advanced Auto Crafter.
# The blacklist is a list of recipe ids which can not be crafted in the Advanced Auto Crafter
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.advanced_auto_crafter.recipe_blacklist = []

# The energy capacity of the Heat Generator in FE
# [Default value]: 10000
# [Validation]: Value >= 1
block.heat_generator.capacity = 10000

# The energy transfer rate of the Heat Generator in FE per tick
# [Default value]: 500
# [Validation]: Value >= 1
block.heat_generator.transfer_rate = 500

# The multiplier by which the energy production of the Heat Generator is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.heat_generator.energy_production_multiplier = 1.000000

# The energy capacity of the Thermal Generator in FE
# [Default value]: 40960
# [Validation]: Value >= 1
block.thermal_generator.capacity = 40960

# The energy transfer rate of the Thermal Generator in FE per tick
# [Default value]: 2048
# [Validation]: Value >= 1
block.thermal_generator.transfer_rate = 2048

# The multiplier by which the energy production of the Thermal Generator is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.thermal_generator.energy_production_multiplier = 1.000000

# The fluid tank capacity of the Thermal Generator in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.thermal_generator.fluid_tank_capacity = 8

# The energy capacity of the Block Placer in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.block_placer.capacity = 2048

# The energy transfer rate of the Block Placer in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.block_placer.transfer_rate = 128

# The energy consumption of the Block Placer if active in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
block.block_placer.energy_consumption_per_tick = 32

# The time the Block Placer requires to place a block in ticks
# [Default value]: 20
# [Validation]: Value >= 1
block.block_placer.placement_duration = 20

# Blocks in this list can not be placed by the Block Placer.
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.block_placer.placement_blacklist = []

# The energy capacity of the Assembling Machine in FE
# [Default value]: 8192
# [Validation]: Value >= 1
block.assembling_machine.capacity = 8192

# The energy transfer rate of the Assembling Machine in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
block.assembling_machine.transfer_rate = 512

# The energy consumption of the Assembling Machine if active in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.assembling_machine.energy_consumption_per_tick = 256

# The time a recipe of the Assembling Machine requires in ticks
# [Default value]: 200
# [Validation]: Value >= 1
block.assembling_machine.recipe_duration = 200

# The energy capacity of the Induction Smelter in FE
# [Default value]: 8192
# [Validation]: Value >= 1
block.induction_smelter.capacity = 8192

# The energy transfer rate of the Induction Smelter in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.induction_smelter.transfer_rate = 256

# The energy consumption of the Induction Smelter if active in FE per tick
# [Default value]: 64
# [Validation]: Value >= 1
block.induction_smelter.energy_consumption_per_tick = 64

# The multiplier by which the time a recipe of the Induction Smelter requires is multiplied by
# [Default value]: 0.500000
# [Validation]: Value > 0.0
block.induction_smelter.recipe_duration_multiplier = 0.500000

# The energy transfer rate of the Powered Lamp in FE per tick
# [Default value]: 1
# [Validation]: Value >= 1
block.powered_lamp.transfer_rate = 1

# The energy capacity of the Powered Furnace in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.powered_furnace.capacity = 2048

# The energy transfer rate of the Powered Furnace in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.powered_furnace.transfer_rate = 128

# The energy consumption of the Powered Furnace if active in FE per tick
# [Default value]: 2
# [Validation]: Value >= 1
block.powered_furnace.energy_consumption_per_tick = 2

# The multiplier by which the time a recipe of the Powered Furnace requires is multiplied by
# [Default value]: 0.500000
# [Validation]: Value > 0.0
block.powered_furnace.recipe_duration_multiplier = 0.500000

# The recipe blacklist for the Powered Furnace.
# The blacklist is a list of recipe ids which can not be crafted in the Powered Furnace
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.powered_furnace.recipe_blacklist = []

# The energy capacity of the Advanced Powered Furnace in FE
# [Default value]: 16384
# [Validation]: Value >= 1
block.advanced_powered_furnace.capacity = 16384

# The energy transfer rate of the Advanced Powered Furnace in FE per tick
# [Default value]: 1024
# [Validation]: Value >= 1
block.advanced_powered_furnace.transfer_rate = 1024

# The energy consumption per input of the Advanced Powered Furnace in FE per tick.
# [Default value]: 256
# [Validation]: Value >= 1
block.advanced_powered_furnace.energy_consumption_per_input_per_tick = 256

# The multiplier by which the time a recipe of the Advanced Powered Furnace requires is multiplied by
# [Default value]: 0.166667
# [Validation]: Value > 0.0
block.advanced_powered_furnace.recipe_duration_multiplier = 0.166667

# The recipe blacklist for the Advanced Powered Furnace.
# The blacklist is a list of recipe ids which can not be crafted in the Advanced Powered Furnace
#
# [Default value]: []
# [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...]
block.advanced_powered_furnace.recipe_blacklist = []

# The energy capacity of the Plant Growth Chamber in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.plant_growth_chamber.capacity = 4096

# The energy transfer rate of the Plant Growth Chamber in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.plant_growth_chamber.transfer_rate = 256

# The energy consumption of the Plant Growth Chamber if active in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
block.plant_growth_chamber.energy_consumption_per_tick = 32

# The multiplier by which the time a recipe of the Plant Growth Chamber requires is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.plant_growth_chamber.recipe_duration_multiplier = 1.000000

# The fluid tank capacity of the Plant Growth Crusher in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.plant_growth_chamber.fluid_tank_capacity = 8

# The multiplier by which the fluid consumption a recipe of the Plant Growth Chamber requires is multiplied by
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.plant_growth_chamber.fluid_consumption_multiplier = 1.000000

# The energy capacity of the Fluid Freezer in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.fluid_freezer.capacity = 4096

# The energy transfer rate of the Fluid Freezer in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.fluid_freezer.transfer_rate = 256

# The energy consumption of the Fluid Freezer if active in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.fluid_freezer.energy_consumption_per_tick = 128

# The fluid tank capacity of the Fluid Freezer in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.fluid_freezer.fluid_tank_capacity = 8

# The time a recipe of the Fluid Freezer requires in ticks
# [Default value]: 25
# [Validation]: Value >= 1
block.fluid_freezer.recipe_duration = 25

# The energy capacity of the Stone Liquefier in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.stone_liquefier.capacity = 4096

# The energy transfer rate of the Stone Liquefier in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.stone_liquefier.transfer_rate = 256

# The energy consumption of the Stone Liquefier if active in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.stone_liquefier.energy_consumption_per_tick = 128

# The fluid tank capacity of the Stone Liquefier in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.stone_liquefier.fluid_tank_capacity = 8

# The time a recipe of the Stone Liquefier requires in ticks
# [Default value]: 50
# [Validation]: Value >= 1
block.stone_liquefier.recipe_duration = 50

# The energy capacity of the Stone Solidifier in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.stone_solidifier.capacity = 4096

# The energy transfer rate of the Stone Solidifier in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.stone_solidifier.transfer_rate = 256

# The energy consumption of the Stone Solidifier if active in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.stone_solidifier.energy_consumption_per_tick = 128

# The fluid tank capacity of the Stone Solidifier in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.stone_solidifier.fluid_tank_capacity = 8

# The time a recipe of the Stone Solidifier requires in ticks
# [Default value]: 25
# [Validation]: Value >= 1
block.stone_solidifier.recipe_duration = 25

# The energy capacity of the Filtration Plant in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.filtration_plant.capacity = 4096

# The energy transfer rate of the Filtration Plant in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.filtration_plant.transfer_rate = 256

# The energy consumption of the Filtration Plant if active in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.filtration_plant.energy_consumption_per_tick = 128

# The fluid tank capacity of the Filtration Plant in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.filtration_plant.fluid_tank_capacity = 8

# The time a recipe of the Filtration Plant requires in ticks
# [Default value]: 1000
# [Validation]: Value >= 1
block.filtration_plant.recipe_duration = 1000

# The amount of Dirty Water in mB (milli Buckets) which will be converted to Water per completed recipe in the Filtration Plant.
# [Default value]: 100
# [Validation]: Value >= 1
block.filtration_plant.water_usage_per_recipe = 100

# The energy capacity of the Fluid Transposer in FE
# [Default value]: 4096
# [Validation]: Value >= 1
block.fluid_transposer.capacity = 4096

# The energy transfer rate of the Fluid Transposer in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.fluid_transposer.transfer_rate = 256

# The energy consumption of the Fluid Transposer if active in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.fluid_transposer.energy_consumption_per_tick = 128

# The fluid tank capacity of the Fluid Transposer in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.fluid_transposer.fluid_tank_capacity = 8

# The time a recipe of the Fluid Transposer requires in ticks
# [Default value]: 200
# [Validation]: Value >= 1
block.fluid_transposer.recipe_duration = 200

# The energy capacity of the Fluid Filler in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.fluid_filler.capacity = 2048

# The energy transfer rate of the Fluid Filler in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.fluid_filler.transfer_rate = 128

# The energy consumption of the Fluid Filler if active in FE per tick
# [Default value]: 64
# [Validation]: Value >= 1
block.fluid_filler.energy_consumption_per_tick = 64

# The fluid tank capacity of the Fluid Filler in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.fluid_filler.fluid_tank_capacity = 8

# The transfer rate an item can be filled up at by the Fluid Filler in mB (milli Buckets)
# [Default value]: 100
# [Validation]: Value >= 1
block.fluid_filler.fluid_item_transfer_rate = 100

# The energy capacity of the Fluid Drainer in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.fluid_drainer.capacity = 2048

# The energy transfer rate of the Fluid Drainer in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.fluid_drainer.transfer_rate = 128

# The energy consumption of the Fluid Drainer if active in FE per tick
# [Default value]: 64
# [Validation]: Value >= 1
block.fluid_drainer.energy_consumption_per_tick = 64

# The fluid tank capacity of the Fluid Drainer in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.fluid_drainer.fluid_tank_capacity = 8

# The transfer rate an item can be drained at by the Fluid Drainer in mB (milli Buckets)
# [Default value]: 100
# [Validation]: Value >= 1
block.fluid_drainer.fluid_item_transfer_rate = 100

# The energy capacity of the Fluid Pump in FE
# [Default value]: 2048
# [Validation]: Value >= 1
block.fluid_pump.capacity = 2048

# The energy transfer rate of the Fluid Pump in FE per tick
# [Default value]: 128
# [Validation]: Value >= 1
block.fluid_pump.transfer_rate = 128

# The energy consumption of the Fluid Pump if active in FE per tick
# [Default value]: 32
# [Validation]: Value >= 1
block.fluid_pump.energy_consumption_per_tick = 32

# The fluid tank capacity of the Fluid Pump in buckets (= 1000 mB)
# [Default value]: 16
# [Validation]: Value >= 1
block.fluid_pump.fluid_tank_capacity = 16

# The time the Fluid Pump requires to check the next block in ticks
# [Default value]: 20
# [Validation]: Value >= 1
block.fluid_pump.next_block_cooldown = 20

# The time the Fluid Pump requires to extract fluids from a block in ticks
# [Default value]: 100
# [Validation]: Value >= 1
block.fluid_pump.extraction_duration = 100

# The horizontal extraction range of the Fluid Pump in blocks
# [Default value]: 5
# [Validation]: Value >= 1
block.fluid_pump.extraction_range = 5

# The vertical extraction depth of the Fluid Pump in blocks
# [Default value]: 64
# [Validation]: Value >= 1
block.fluid_pump.extraction_depth = 64

# The energy capacity of the Advanced Fluid Pump in FE
# [Default value]: 16384
# [Validation]: Value >= 1
block.advanced_fluid_pump.capacity = 16384

# The energy transfer rate of the Advanced Fluid Pump in FE per tick
# [Default value]: 1024
# [Validation]: Value >= 1
block.advanced_fluid_pump.transfer_rate = 1024

# The energy consumption of the Advanced Fluid Pump if active in FE per tick
# [Default value]: 256
# [Validation]: Value >= 1
block.advanced_fluid_pump.energy_consumption_per_tick = 256

# The fluid tank capacity of the Advanced Fluid Pump in buckets (= 1000 mB)
# [Default value]: 128
# [Validation]: Value >= 1
block.advanced_fluid_pump.fluid_tank_capacity = 128

# The time the Advanced Fluid Pump requires to check the next block in ticks
# [Default value]: 4
# [Validation]: Value >= 1
block.advanced_fluid_pump.next_block_cooldown = 4

# The time the Advanced Fluid Pump requires to extract fluids from a block in ticks
# [Default value]: 20
# [Validation]: Value >= 1
block.advanced_fluid_pump.extraction_duration = 20

# The horizontal extraction range of the Advanced Fluid Pump in blocks
# [Default value]: 10
# [Validation]: Value >= 1
block.advanced_fluid_pump.extraction_range = 10

# The vertical extraction depth of the Advanced Fluid Pump in blocks
# [Default value]: 128
# [Validation]: Value >= 1
block.advanced_fluid_pump.extraction_depth = 128

# The fluid tank capacity of the Drain in buckets (= 1000 mB)
# [Default value]: 2
# [Validation]: Value >= 1
block.drain.fluid_tank_capacity = 2

# The amount of ticks the Drain requires to drain 1000 mB (milli Buckets) from the fluid source block above.
# [Default value]: 20
# [Validation]: Value >= 1
block.drain.drain_duration = 20

# The transfer rate per tank and face of an Copper Fluid Pipe in the extraction state in mB (milli Buckets)
# [Default value]: 100
# [Validation]: Value >= 1
block.copper_fluid_pipe.fluid_transfer_rate = 100

# The transfer rate per tank and face of an Iron Fluid Pipe in the extraction state in mB (milli Buckets)
# [Default value]: 250
# [Validation]: Value >= 1
block.iron_fluid_pipe.fluid_transfer_rate = 250

# The transfer rate per tank and face of an Golden Fluid Pipe in the extraction state in mB (milli Buckets)
# [Default value]: 1000
# [Validation]: Value >= 1
block.golden_fluid_pipe.fluid_transfer_rate = 1000

# The transfer rate per tank and face of an Steel Fluid Pipe in the extraction state in mB (milli Buckets)
# [Default value]: 2500
# [Validation]: Value >= 1
block.steel_fluid_pipe.fluid_transfer_rate = 2500

# The transfer rate per tank and face of an Pressurized Fluid Pipe in the extraction state in mB (milli Buckets)
# [Default value]: 10000
# [Validation]: Value >= 1
block.pressurized_fluid_pipe.fluid_transfer_rate = 10000

# The fluid tank capacity of the Fluid Tank (Small) in buckets (= 1000 mB)
# [Default value]: 8
# [Validation]: Value >= 1
block.fluid_tank_small.fluid_tank_capacity = 8

# The fluid tank capacity of the Fluid Tank (Medium) in buckets (= 1000 mB)
# [Default value]: 32
# [Validation]: Value >= 1
block.fluid_tank_medium.fluid_tank_capacity = 32

# The fluid tank capacity of the Fluid Tank (Large) in buckets (= 1000 mB)
# [Default value]: 128
# [Validation]: Value >= 1
block.fluid_tank_large.fluid_tank_capacity = 128

# The item silo capacity of the Item Silo (Tiny) in stacks (= 64 for most items)
# [Default value]: 50
# [Validation]: Value >= 1
block.item_silo_tiny.item_silo_capacity = 50

# The item silo capacity of the Item Silo (Small) in stacks (= 64 for most items)
# [Default value]: 100
# [Validation]: Value >= 1
block.item_silo_small.item_silo_capacity = 100

# The item silo capacity of the Item Silo (Medium) in stacks (= 64 for most items)
# [Default value]: 250
# [Validation]: Value >= 1
block.item_silo_medium.item_silo_capacity = 250

# The item silo capacity of the Item Silo (Large) in stacks (= 64 for most items)
# [Default value]: 500
# [Validation]: Value >= 1
block.item_silo_large.item_silo_capacity = 500

# The item silo capacity of the Item Silo (Giant) in stacks (= 64 for most items)
# [Default value]: 1000
# [Validation]: Value >= 1
block.item_silo_giant.item_silo_capacity = 1000

# The energy capacity of the Charger in FE
# [Default value]: 8192
# [Validation]: Value >= 1
block.charger.capacity = 8192

# The energy transfer rate of the Charger in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
block.charger.transfer_rate = 512

# The multiplier by which the energy consumption of charger recipes in the Charger is multiplied by.
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.charger.charger_recipe_energy_consumption_multiplier = 1.000000

# The energy capacity per slot of the Advanced Charger in FE.
# => The energy capacity of the block is three times this value.
#
# [Default value]: 65536
# [Validation]: Value >= 1
block.advanced_charger.capacity_per_slot = 65536

# The energy transfer rate per slot of the Advanced Charger in FE per tick.
# => The energy transfer rate of the block is three times this value.
#
# [Default value]: 8192
# [Validation]: Value >= 1
block.advanced_charger.transfer_rate_per_slot = 8192

# The multiplier by which the energy consumption of charger recipes in the Charger is multiplied by.
# [Default value]: 1.000000
# [Validation]: Value > 0.0
block.advanced_charger.charger_recipe_energy_consumption_multiplier = 1.000000

# The energy capacity of the Uncharger in FE
# [Default value]: 8192
# [Validation]: Value >= 1
block.uncharger.capacity = 8192

# The energy transfer rate of the Uncharger in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
block.uncharger.transfer_rate = 512

# The energy capacity per slot of the Advanced Uncharger in FE.
# => The energy capacity of the block is three times this value.
#
# [Default value]: 65536
# [Validation]: Value >= 1
block.advanced_uncharger.capacity_per_slot = 65536

# The energy transfer rate per slot of the Advanced Uncharger in FE per tick.
# => The energy transfer rate of the block is three times this value.
#
# [Default value]: 8192
# [Validation]: Value >= 1
block.advanced_uncharger.transfer_rate_per_slot = 8192

# The time required for the Basic Item Conveyor Belt to transport an item one step in ticks per step
# [Default value]: 10
# [Validation]: Value >= 1
block.item_conveyor_belt.ticks_per_step = 10

# The time required for the Fast Item Conveyor Belt to transport an item one step in ticks per step
# [Default value]: 6
# [Validation]: Value >= 1
block.fast_item_conveyor_belt.ticks_per_step = 6

# The time required for the Express Item Conveyor Belt to transport an item one step in ticks per step
# [Default value]: 2
# [Validation]: Value >= 1
block.express_item_conveyor_belt.ticks_per_step = 2

# The time required for the Basic Item Conveyor Belt Loader to extract a single item in ticks
# [Default value]: 10
# [Validation]: Value >= 1
block.item_conveyor_belt_loader.ticks_per_item = 10

# The time required for the Fast Item Conveyor Belt Loader to extract a single item in ticks
# [Default value]: 6
# [Validation]: Value >= 1
block.fast_item_conveyor_belt_loader.ticks_per_item = 6

# The time required for the Express Item Conveyor Belt Loader to extract a single item in ticks
# [Default value]: 2
# [Validation]: Value >= 1
block.express_item_conveyor_belt_loader.ticks_per_item = 2

# The time required for the Basic Item Conveyor Belt Sorter to process a single item in ticks
# [Default value]: 10
# [Validation]: Value >= 1
block.item_conveyor_belt_sorter.ticks_per_item = 10

# The time required for the Fast Item Conveyor Belt Sorter to process a single item in ticks
# [Default value]: 6
# [Validation]: Value >= 1
block.fast_item_conveyor_belt_sorter.ticks_per_item = 6

# The time required for the Express Item Conveyor Belt Sorter to process a single item in ticks
# [Default value]: 2
# [Validation]: Value >= 1
block.express_item_conveyor_belt_sorter.ticks_per_item = 2

# The time required for the Basic Item Conveyor Belt Switch to process a single item in ticks
# [Default value]: 10
# [Validation]: Value >= 1
block.item_conveyor_belt_switch.ticks_per_item = 10

# The time required for the Fast Item Conveyor Belt Switch to process a single item in ticks
# [Default value]: 6
# [Validation]: Value >= 1
block.fast_item_conveyor_belt_switch.ticks_per_item = 6

# The time required for the Express Item Conveyor Belt Switch to process a single item in ticks
# [Default value]: 2
# [Validation]: Value >= 1
block.express_item_conveyor_belt_switch.ticks_per_item = 2

# The time required for the Basic Item Conveyor Belt Splitter to process a single item in ticks
# [Default value]: 10
# [Validation]: Value >= 1
block.item_conveyor_belt_splitter.ticks_per_item = 10

# The time required for the Fast Item Conveyor Belt Splitter to process a single item in ticks
# [Default value]: 6
# [Validation]: Value >= 1
block.fast_item_conveyor_belt_splitter.ticks_per_item = 6

# The time required for the Express Item Conveyor Belt Splitter to process a single item in ticks
# [Default value]: 2
# [Validation]: Value >= 1
block.express_item_conveyor_belt_splitter.ticks_per_item = 2

# The time required for the Basic Item Conveyor Belt Merger to process a single item in ticks
# [Default value]: 10
# [Validation]: Value >= 1
block.item_conveyor_belt_merger.ticks_per_item = 10

# The time required for the Fast Item Conveyor Belt Merger to process a single item in ticks
# [Default value]: 6
# [Validation]: Value >= 1
block.fast_item_conveyor_belt_merger.ticks_per_item = 6

# The time required for the Express Item Conveyor Belt Merger to process a single item in ticks
# [Default value]: 2
# [Validation]: Value >= 1
block.express_item_conveyor_belt_merger.ticks_per_item = 2

# The energy capacity of the Battery Box Minecart in FE
# [Default value]: 65536
# [Validation]: Value >= 1
entity.battery_box_minecart.capacity = 65536

# The energy transfer rate of the Battery Box Minecart in FE per tick
# [Default value]: 512
# [Validation]: Value >= 1
entity.battery_box_minecart.transfer_rate = 512

# The energy capacity of the Advanced Battery Box Minecart in FE
# [Default value]: 8388608
# [Validation]: Value >= 1
entity.advanced_battery_box_minecart.capacity = 8388608

# The energy transfer rate of the Advanced Battery Box Minecart in FE per tick
# [Default value]: 65536
# [Validation]: Value >= 1
entity.advanced_battery_box_minecart.transfer_rate = 65536

# Determines how frequent the Electrician Building 1 will be placed in villages.
# => If set to 0 the electrician Building 1 will never be placed.
# => Consider removing all references of the electrician house in the electrician book page if you completely remove the building:
#    1. Remove the book page: https://wiki.jddev0.com/link/3#bkmrk-removal-of-the-elect
#    2. Replace it with this version: https://wiki.jddev0.com/link/3#bkmrk-electrician-page-%28wi
#
# [Default value]: 5
# [Validation]: Value >= 0
# [Validation]: Value <= 100
world.village.electrician_building_1.placement_weight = 5

# Sets the timeout a machine needs to be off for to change the block state to off in ticks (Prevents light flickering)
# [Default value]: 20
# [Validation]: Value >= 5
# [Validation]: Value <= 200
off_state_timeout = 20
